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On Object-Oriented Design and the SRP and DIP Principles

@hyngng.dev and 1 more author

3 months ago

I'm not sure exactly where I am on the path, but if I were to use the Four Stages of Competence as an analogy, I'd guess I'm somewhere around consciou

It's been a long time!

Mobile Tower Defense Concept Planning, Focused on Preparation Experience

@hyngng.dev

1 year ago

One thing I learned from my previous project experience is that developing something over a long period of time also means getting entangled in a larg

A Few Things I Learned While Working with Python

@hyngng.dev

1 year ago

In Python, declaring class variables using the self object is common, but this actually creates instance variables used within instances. Since access

Granting Vibration Permission in Unity Mobile Projects

@hyngng.dev

1 year ago

In Unity, vibration can be used by default via Handheld.Vibrate(), but since the intensity and duration are fixed, the following method is typically u

Adding Multilingual Support to a GitHub Blog

+ 8 more posts14 of 22 posts remaining
@hyngng.blog and 1 more author

2 years ago

The temporary program name was 'Pascal'

Development Retrospective of a WinUI 3-Based PDF Editor

@hyngng.dev

5 months ago

There was a problem at the office during my alternative civilian service. It's covered in more detail in my alternative service log post, but to summa

A Brief Summary of the A* Algorithm for Shortest Path Search

@hyngng.dev

1 year ago

The A* algorithm is a graph search algorithm for finding the shortest path between two specific points. Its characteristics can be summarized in a sin

Magic Methods for Controlling Python Object Behavior

@hyngng.dev

1 year ago

Magic methods, also known as special methods, are built-in functions within Python classes that define special behavior. They enable features like ope

'Waybound', Development Ends Here

@hyngng.dev

1 year ago

I probably should have wrapped this up a bit earlier, but I'm writing it now because I'm sure of my decision. Waybound was a project I started out of